#include "RageDisplay.h"
#include "ScreenDimensions.h"
+#if defined(DEBUG)
+#include "arch/Dialog/Dialog.h"
+#endif
+
// lua start
LUA_REGISTER_CLASS( ActorFrame )
// lua end
#include "global.h"
-#include "AnnouncerManager.h"
+#include "RageFile.h"
#include "RageLog.h"
#include "RageUtil.h"
+#include "AnnouncerManager.h"
AnnouncerManager* ANNOUNCER = NULL; // global object accessable from anywhere in the program
-#include "LinkedOptionsMenu.h"
-#include "ActorUtil.h"
+#include "global.h"
#include "ScreenManager.h"
+#include "ActorUtil.h"
+#include "LinkedOptionsMenu.h"
-#ifdef MSVC
+#ifdef _MSC_VER
/* It's going to be a pain to fix these. Disable for now. */
#pragma warning( disable : 4018 ) // signed/unsigned mismatch
#pragma warning( disable : 4244 ) // conversion, possible loss of data
+#include "global.h"
#include "RageDisplay.h"
#include "RageLog.h"
#include "RageMath.h"
#include "GameState.h"
#include "GameSoundManager.h"
#include "arch/ArchHooks/ArchHooks.h"
+#include <ctime>
static const CString SetTimeSelectionNames[] = {
"Year",
#include "global.h"
-
#include "StepMania.h"
//
#if defined(WIN32) && !defined(XBOX)
#include <windows.h>
+#include "archutils/Win32/VideoDriverInfo.h"
#endif
#if defined(UNIX)
+#include "global.h"
#include "UserPackManager.h"
#include "RageUtil.h"
#include "RageLog.h"
| UDP/NON-TCP Support by Adam Lowman. |
\*******************************************************************/
+#include "global.h"
#include "ezsockets.h"
#if defined(_XBOX)
+#include "global.h"
#include "Timer.h"
ProfilingTimer::ProfilingTimer() {