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We're not going to fall out of the loop, inform the compiler of that
author
Mikko Rasa
<tdb@tdb.fi>
Wed, 2 Nov 2011 10:44:59 +0000
(12:44 +0200)
committer
Mikko Rasa
<tdb@tdb.fi>
Wed, 2 Nov 2011 10:44:59 +0000
(12:44 +0200)
src/ActorUtil.cpp
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diff --git
a/src/ActorUtil.cpp
b/src/ActorUtil.cpp
index
e2f4375
..
13ea06b
100755
(executable)
--- a/
src/ActorUtil.cpp
+++ b/
src/ActorUtil.cpp
@@
-344,15
+344,17
@@
Actor* ActorUtil::MakeActor( const RageTextureID &ID )
rslt = Dialog::AbortRetryIgnore( sErr, "INVALID_ACTOR" );
switch(rslt)
{
+ case Dialog::retry:
+ break;
case Dialog::ignore:
LOG->Warn( sErr );
return NULL;
-
case Dialog::abor
t:
+
defaul
t:
RageException::Throw(sErr);
}
}
}
- while (
rslt == Dialog::retry
);
+ while (
1
);
}
void ActorUtil::SetXY( Actor& actor, const CString &sType )