<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
<BitmapText
Text="TEST"
File="_eurostile normal"
+ Condition="PROFILEMAN:IsPersistentProfile(PLAYER_1)"
OnCommand="%function(self)
self:horizalign('left');
self:zoom(0.55);
AutogenIconP2OffCommand=
AutogenIconP2OnCommand=x,490;y,314;zoom,0.5;
ArtistDisplayX=SCREEN_CENTER_X-40
-ArtistDisplayY=SCREEN_CENTER_Y-56+16
+ArtistDisplayY=SCREEN_CENTER_Y-56+17
ArtistDisplayOffCommand=
ArtistDisplayOnCommand=%function(self) if GAMESTATE:GetEnv('Vibrate') == 'On' then self:vibrate(); end self:zoom(0.55) self:maxwidth(488); end
BalloonX=SCREEN_CENTER_X+156
BannerX=SCREEN_CENTER_X+60+53
BannerY=SCREEN_CENTER_Y-128+22-15
BPMDisplayX=SCREEN_CENTER_X-40
-BPMDisplayY=SCREEN_CENTER_Y-40+17
+BPMDisplayY=SCREEN_CENTER_Y-40+16
BPMDisplayOffCommand=
-BPMDisplayOnCommand=%function(self) RegisterGlobal("HighBPM", self:GetChild('Text')); RegisterGlobal("LowBPM", self:GetChild('Text')); if GAMESTATE:GetEnv('Vibrate') == 'On' then self:vibrate(); end self:zoom(0.5) end
+BPMDisplayOnCommand=%function(self) RegisterGlobal("HighBPM", self:GetChild('Text')); RegisterGlobal("LowBPM", self:GetChild('Text')); if GAMESTATE:GetEnv('Vibrate') == 'On' then self:vibrate(); end self:zoom(0.55) end
# See TotalTime for an explanation for this
BPMDisplayCurrentStepsP1ChangedMessageCommand=%function(self) RegisterGlobal("HighBPM", self:GetChild('Text')); RegisterGlobal("LowBPM", self:GetChild('Text')) end
BPMDisplayCurrentStepsP2ChangedMessageCommand=%function(self) RegisterGlobal("HighBPM", self:GetChild('Text')); RegisterGlobal("LowBPM", self:GetChild('Text')) end
PerDifficultyAwardP2OnCommand=@"DrawOrder,1;horizalign,right;zoom,.55;addx,"..ScreenEvaluationDoubleShift(PLAYER_2)..";"
PerDifficultyAwardP2OffCommand=
PeakComboAwardP1X=SCREEN_CENTER_X-290+EvalX()+2
-PeakComboAwardP1Y=SCREEN_CENTER_Y+65+131-38
+PeakComboAwardP1Y=SCREEN_CENTER_Y+65+131-37
PeakComboAwardP1OnCommand=DrawOrder,1;zoom,.5;
PeakComboAwardP1OffCommand=
PeakComboAwardP2X=SCREEN_CENTER_X+20+EvalX()+2
-PeakComboAwardP2Y=SCREEN_CENTER_Y+65+131-38
+PeakComboAwardP2Y=SCREEN_CENTER_Y+65+131-37
PeakComboAwardP2OnCommand=DrawOrder,1;zoom,.5;
PeakComboAwardP2OffCommand=
MachineRecordP1X=SCREEN_CENTER_X-108+EvalX()-48+132-2