Awful
[openitg.git] / assets /
2013-01-15  Marc CannonMerge branch 'master' of https://github.com/vyhd/openitg
2012-07-09  spigwitmerMerge pull request #14 from DataBeaver/warning-fixes
2012-07-09  spigwitmerMerge pull request #17 from DataBeaver/speedmod-fixes
2012-07-09  spigwitmerMerge pull request #16 from DataBeaver/master
2012-06-27  Mikko RasaFastLoad is better left enabled
2012-06-27  Mikko RasaDisable most of the settings in Static.ini and add...
2012-01-21  spigwitmerMerge pull request #7 from Ugge/master
2011-10-23  infamouspatsuper happy dickhouse productions
2011-04-13  Pathardcode release info for win32 builds, various fixes...
2011-03-28  infamouspatadd patch data the proper way in win32 installers,...
2011-03-28  infamouspatAdd DLL files to source control, change win32-related...
2011-03-28  infamouspatadd global.h to ProductInfo.cpp for win32 precompiled...
2011-03-26  Mark Cannonminor fixups in start-3.sh, updated patch.xml a bit
2011-03-26  Mark Cannonfixed potential bug - on PC, a dongle decryption error...
2011-03-20  Mark Cannonmore cleanup; moved arcade patch data to arcade-patch...
2011-03-20  Mark Cannoncleanup in assets; removed most of the superfluous...
2011-03-20  Mark Cannonre-fix bug where the timing modifier was listed even...
2011-02-28  Carl MyersAdding myself to the credits =D
2011-02-28  Pat McIlroyfix default theme selection in home release
2011-02-27  Pat McIlroyremoved redundant Patch-OpenITG.rsa file in patch-data...
2011-02-27  Pat McIlroylol d4
2011-02-27  Carl MyersAdded autogen.sh for convenience
2011-02-27  Carl MyersUpdated prereq to 2.59 for building in chroot, removed...
2011-02-27  Pat McIlroyFUCK YOU AUTOMAKE
2011-02-27  Pat McIlroyfix buffer overflow in itg2ac-util
2011-02-27  Patrick McIlroyitg2ac-util
2011-01-24  Carl MyersCreated build-arcade and build-home scripts
2011-01-24  Carl MyersFixed return codes for error conditions
2011-01-24  Pat McIlroyarcade chroot generating script
2011-01-17  Carl MyersMerge branch 'assets'
2011-01-17  Carl MyersRestructuring asset data so it can be merged into